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Blender For Normal People's purpose is to help average users get comfortable with blender. It will discuss modeling, texturing, lighting, rendering, and animating. The goal is to take a program written by programmers for programmers and to simplify it down so that the artist can use it with ease.

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Learn to draw cartoons

Monday, December 26, 2011

Balloon Tutorial

This tutorial was one of my most favorite tutorials I've ever gone through.  It's about 50 minutes and if you have the time I highly recommend it.  It flows nicely from modeling, lighting, and texturing into rendering and post-processing.

The tutorial mainly focuses on using blender to composite the rendered output.  The ability to composite internally in blender using blenders nodes in invaluable.  It will save time switching programs, and will improve work flow.  Any seriously aspiring graphic artist who uses blender would find this tutorial to be invaluable.

Even if you are a seasoned professional this video is very helpful if you are unfamiliar with blender and are trying to get oriented.  While I haven't been around the industry as long as most, I have never used any other software package that integrated post-production compositing right into the 3D environment.  It's one thing that I love about blender.

Happy Blending!

-Rojuinex

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